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Deathking 亗

[BOOZ] Whine & Spirits

as of Jul 15, 2026 23:55 UTC

Kingdom
#3660
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
82580802
Power
86.1M
#24 / 532 by power
Top 38% among 70-100M
Kill Points
4.92B
#16 / 532 by KP
Top 14% among 70-100M
Deaths
12.1M
#38 / 532 by deaths
Top 72% among 70-100M
Kills
312M
Healing
194.9M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 4%Top 14%Top 3%
DeathsTop 8%Top 72%Top 12%
PowerTop 5%Top 38%Top 7%

Efficiency

KP per heal
25.2
kill points earned per unit healed
Kill / heal ratio
1.60
total kills vs healing
T4+T5 kill share
92.0%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
4.08B82.9%
T4
831.7M16.9%
T3
3.86M0.1%
T2
3.73M0.1%
T1
4.44M0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
203.8M65.3%
T4
83.2M26.7%
T3
964.7K0.3%
T2
1.87M0.6%
T1
22.2M7.1%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
30.3M35.2%
Hero
5.80M6.7%
Tech
30.7M35.6%
Building
19.4M22.5%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
25.7B
RSS assisted
91K

Scan history

3 scans · Jul 11, 2026 07:37 UTC Jul 15, 2026 23:55 UTC
Power86.1M
Jul 11, 2026 07:37 UTC - 86,078,811Jul 12, 2026 18:17 UTC - 86,104,225Jul 15, 2026 23:55 UTC - 86,138,325
Kill points4.92B
Jul 11, 2026 07:37 UTC - 4,916,592,050Jul 12, 2026 18:17 UTC - 4,916,592,050Jul 15, 2026 23:55 UTC - 4,920,519,727
Deaths12.1M
Jul 11, 2026 07:37 UTC - 12,041,080Jul 12, 2026 18:17 UTC - 12,041,080Jul 15, 2026 23:55 UTC - 12,059,927
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 15, 2026 23:55 UTC#366086.1M+34.1K+3.93M+18.8K+355.7K
Jul 12, 2026 18:17 UTC#366086.1M+25.4K--+2.22K
Jul 11, 2026 07:37 UTC#366086.1Mfirst scan on record