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[~V38] Villain Animals
as of Jul 11, 2026 15:17 UTC
- Kingdom
- #3338
- Civilization
- Civ 10
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 8269856
Power
135.5M
#4 / 603 by power
Top 15% among 100-200M
Kill Points
22.3B
#1 / 603 by KP
Top 6% among 100-200M
Deaths
50.4M
#2 / 603 by deaths
Top 12% among 100-200M
Kills
1.44B
Healing
736.9M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 6% | Top 1% |
| Deaths | Top 1% | Top 12% | Top 1% |
| Power | Top 1% | Top 15% | Top 1% |
Efficiency
- KP per heal
- 30.2
- kill points earned per unit healed
- Kill / heal ratio
- 1.95
- total kills vs healing
- T4+T5 kill share
- 94.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
18.1B81.4%
T4
4.10B18.4%
T3
33.4M0.2%
T2
9.74M0.0%
T1
13.1M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
906.3M65.0%
T4
409.7M29.4%
T3
8.36M0.6%
T2
4.87M0.3%
T1
65.4M4.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
74.5M55.0%
Hero
10.3M7.6%
Tech
31.3M23.1%
Building
19.4M14.3%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 24B
- RSS assisted
- 285.1K
Scan history
2 scans · Jul 11, 2026 06:50 UTC → Jul 11, 2026 15:17 UTC
Power135.5M
Kill points22.3B
Deaths50.4M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 11, 2026 15:17 UTC | #3338 | 135.5M | -5.09M | +140.4M | +373.6K | +4.01M |
| Jul 11, 2026 06:50 UTC | #3338 | 140.6M | first scan on record | |||