PacMann
No alliance
as of Jul 13, 2026 02:32 UTC
- Kingdom
- #1409
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 82898808
Power
35.5M
#132 / 260 by power
Top 42% among 25-50M
Kill Points
54.5M
#114 / 260 by KP
Top 42% among 25-50M
Deaths
2.74M
#135 / 260 by deaths
Top 59% among 25-50M
Kills
9.50M
Healing
8.11M
Benchmarks
| In Kingdom | 25-50M | All scanned | |
|---|---|---|---|
| Kill Points | Top 44% | Top 42% | Top 26% |
| Deaths | Top 52% | Top 59% | Top 31% |
| Power | Top 51% | Top 42% | Top 26% |
Efficiency
- KP per heal
- 6.7
- kill points earned per unit healed
- Kill / heal ratio
- 1.17
- total kills vs healing
- T4+T5 kill share
- 42.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
3.64M6.7%
T4
38.7M71.0%
T3
9M16.5%
T2
2.81M5.1%
T1
357.3K0.7%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
182.2K1.9%
T4
3.87M40.8%
T3
2.25M23.7%
T2
1.40M14.8%
T1
1.79M18.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
1.25M3.5%
Hero
2.02M5.7%
Tech
16.7M46.9%
Building
15.6M43.9%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 3.76B
- RSS assisted
- 27.3K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.