Merzon
[~VA~] ~ Villain Animals ~
as of Jul 11, 2026 15:58 UTC
- Kingdom
- #3518
- Civilization
- Civ 10
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 83804202
Power
120.6M
#5 / 166 by power
Top 31% among 100-200M
Kill Points
4.81B
#9 / 166 by KP
Top 60% among 100-200M
Deaths
14.4M
#27 / 166 by deaths
Top 89% among 100-200M
Kills
307.9M
Healing
221.2M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 6% | Top 60% | Top 4% |
| Deaths | Top 17% | Top 89% | Top 10% |
| Power | Top 4% | Top 31% | Top 1% |
Efficiency
- KP per heal
- 21.7
- kill points earned per unit healed
- Kill / heal ratio
- 1.39
- total kills vs healing
- T4+T5 kill share
- 95.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
3.68B76.6%
T4
1.11B23.0%
T3
10.2M0.2%
T2
4.37M0.1%
T1
1.67M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
184.2M59.8%
T4
110.7M35.9%
T3
2.55M0.8%
T2
2.19M0.7%
T1
8.33M2.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
71.9M59.6%
Hero
5.53M4.6%
Tech
26.1M21.6%
Building
17.1M14.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 30B
- RSS assisted
- 177K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.