Ş๓นrfฯ
[65-K] Goat Knights
as of Jul 16, 2026 00:00 UTC
- Kingdom
- #2865
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 84005653
Power
89.9M
#28 / 324 by power
Top 26% among 70-100M
Kill Points
4.97B
#19 / 324 by KP
Top 14% among 70-100M
Deaths
25.5M
#22 / 324 by deaths
Top 23% among 70-100M
Kills
359.2M
Healing
246.9M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 6% | Top 14% | Top 3% |
| Deaths | Top 7% | Top 23% | Top 5% |
| Power | Top 9% | Top 26% | Top 6% |
Efficiency
- KP per heal
- 20.1
- kill points earned per unit healed
- Kill / heal ratio
- 1.45
- total kills vs healing
- T4+T5 kill share
- 86.5%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
3.63B73.0%
T4
1.29B26.0%
T3
27.4M0.6%
T2
14.4M0.3%
T1
6.87M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
181.5M50.5%
T4
129.3M36.0%
T3
6.85M1.9%
T2
7.18M2.0%
T1
34.4M9.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
33.5M37.2%
Hero
5.76M6.4%
Tech
31.3M34.9%
Building
19.4M21.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 18.5B
- RSS assisted
- 268.5K
Scan history
3 scans · Jul 11, 2026 05:16 UTC → Jul 16, 2026 00:00 UTC
Power89.9M
Kill points4.97B
Deaths25.5M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 16, 2026 00:00 UTC | #2865 | 89.9M | -304.2K | +188.3M | +139.3K | +6.16M |
| Jul 11, 2026 13:48 UTC | #2865 | 90.2M | +1.57K | - | - | +3.02K |
| Jul 11, 2026 05:16 UTC | #2865 | 90.2M | first scan on record | |||