ᴴᴹ M I L K
[H39M] House of Muchomors
as of Jul 11, 2026 16:27 UTC
- Kingdom
- #3639
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 8441547
Power
92.2M
#20 / 709 by power
Top 19% among 70-100M
Kill Points
2.08B
#25 / 709 by KP
Top 41% among 70-100M
Deaths
16.8M
#46 / 709 by deaths
Top 53% among 70-100M
Kills
150.7M
Healing
211.9M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 41% | Top 7% |
| Deaths | Top 7% | Top 53% | Top 9% |
| Power | Top 3% | Top 19% | Top 5% |
Efficiency
- KP per heal
- 9.8
- kill points earned per unit healed
- Kill / heal ratio
- 0.71
- total kills vs healing
- T4+T5 kill share
- 90.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.53B73.5%
T4
536.2M25.7%
T3
10.5M0.5%
T2
4.52M0.2%
T1
1.79M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
76.5M53.2%
T4
53.6M37.2%
T3
2.63M1.8%
T2
2.26M1.6%
T1
8.93M6.2%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
33.9M36.8%
Hero
7.58M8.2%
Tech
31.3M34.0%
Building
19.4M21.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 22.8B
- RSS assisted
- 49.3K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.