← Kingdom #1027 leaderboard

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[#U27] -United27-

as of Jul 12, 2026 19:20 UTC

Kingdom
#1027
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
84638835
Power
62.7M
#81 / 424 by power
Top 37% among 50-70M
Kill Points
2.80B
#21 / 424 by KP
Top 3% among 50-70M
Deaths
27.8M
#14 / 424 by deaths
Top 3% among 50-70M
Kills
242.1M
Healing
198.9M

Benchmarks

In Kingdom50-70MAll scanned
Kill PointsTop 5%Top 3%Top 6%
DeathsTop 4%Top 3%Top 4%
PowerTop 20%Top 37%Top 15%

Efficiency

KP per heal
14.1
kill points earned per unit healed
Kill / heal ratio
1.22
total kills vs healing
T4+T5 kill share
70.4%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
2.14B76.5%
T4
634M22.6%
T3
8.13M0.3%
T2
3.48M0.1%
T1
13.6M0.5%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
107.1M44.2%
T4
63.4M26.2%
T3
2.03M0.8%
T2
1.74M0.7%
T1
67.9M28.0%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
6.22M9.9%
Hero
5.75M9.2%
Tech
31.3M50.0%
Building
19.4M30.9%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
29.3B
RSS assisted
42.1K

Scan history

3 scans · Jul 10, 2026 19:51 UTC Jul 12, 2026 19:20 UTC
Power62.7M
Jul 10, 2026 19:51 UTC - 62,657,394Jul 11, 2026 09:13 UTC - 62,657,394Jul 12, 2026 19:20 UTC - 62,657,394
Kill points2.80B
Jul 10, 2026 19:51 UTC - 2,800,365,300Jul 11, 2026 09:13 UTC - 2,800,365,300Jul 12, 2026 19:20 UTC - 2,800,365,300
Deaths27.8M
Jul 10, 2026 19:51 UTC - 27,790,937Jul 11, 2026 09:13 UTC - 27,790,937Jul 12, 2026 19:20 UTC - 27,790,937
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 12, 2026 19:20 UTC#102762.7M----
Jul 11, 2026 09:13 UTC#102762.7M----
Jul 10, 2026 19:51 UTC#102762.7Mfirst scan on record