BaBySharK
[92GA] Make 3592 GreatAgain
as of Jul 12, 2026 20:11 UTC
- Kingdom
- #3592
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 84809084
Power
71.3M
#42 / 655 by power
Top 95% among 70-100M
Kill Points
1.34B
#30 / 655 by KP
Top 57% among 70-100M
Deaths
16.2M
#16 / 655 by deaths
Top 55% among 70-100M
Kills
147.2M
Healing
154.3M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 5% | Top 57% | Top 9% |
| Deaths | Top 3% | Top 55% | Top 9% |
| Power | Top 7% | Top 95% | Top 12% |
Efficiency
- KP per heal
- 8.7
- kill points earned per unit healed
- Kill / heal ratio
- 0.95
- total kills vs healing
- T4+T5 kill share
- 63.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
766.4M57.0%
T4
550.5M40.9%
T3
9.60M0.7%
T2
8.83M0.7%
T1
9.40M0.7%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
38.3M26.0%
T4
55.1M37.4%
T3
2.40M1.6%
T2
4.41M3.0%
T1
47M31.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
14.7M20.6%
Hero
5.95M8.3%
Tech
31.3M44.0%
Building
19.4M27.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 15.1B
- RSS assisted
- 68.7K
Scan history
3 scans · Jul 11, 2026 07:55 UTC → Jul 12, 2026 20:11 UTC
Power71.3M
Kill points1.34B
Deaths16.2M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 12, 2026 20:11 UTC | #3592 | 71.3M | +392.3K | - | - | +282.8K |
| Jul 11, 2026 18:05 UTC | #3592 | 70.9M | +1.38M | +4.12M | - | +16.5M |
| Jul 11, 2026 07:55 UTC | #3592 | 69.5M | first scan on record | |||