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[A455] The Animal House

as of Jul 13, 2026 04:35 UTC

Kingdom
#3127
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
84977432
Power
79.1M
#13 / 355 by power
Top 65% among 70-100M
Kill Points
1.77B
#15 / 355 by KP
Top 47% among 70-100M
Deaths
21M
#15 / 355 by deaths
Top 37% among 70-100M
Kills
182.2M
Healing
154.7M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 5%Top 47%Top 7%
DeathsTop 5%Top 37%Top 6%
PowerTop 4%Top 65%Top 9%

Efficiency

KP per heal
11.4
kill points earned per unit healed
Kill / heal ratio
1.18
total kills vs healing
T4+T5 kill share
67.1%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.02B57.5%
T4
713.1M40.3%
T3
24.2M1.4%
T2
5.61M0.3%
T1
10.2M0.6%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
50.9M27.9%
T4
71.3M39.1%
T3
6.05M3.3%
T2
2.80M1.5%
T1
51.1M28.1%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
21.9M27.7%
Hero
6.49M8.2%
Tech
31.3M39.6%
Building
19.4M24.5%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
21.8B
RSS assisted
172.4K

Scan history

3 scans · Jul 11, 2026 06:10 UTC Jul 13, 2026 04:35 UTC
Power79.1M
Jul 11, 2026 06:10 UTC - 79,051,390Jul 11, 2026 22:26 UTC - 79,050,790Jul 13, 2026 04:35 UTC - 79,119,140
Kill points1.77B
Jul 11, 2026 06:10 UTC - 1,771,164,642Jul 11, 2026 22:26 UTC - 1,771,164,642Jul 13, 2026 04:35 UTC - 1,771,164,642
Deaths21M
Jul 11, 2026 06:10 UTC - 21,021,324Jul 11, 2026 22:26 UTC - 21,021,324Jul 13, 2026 04:35 UTC - 21,021,324
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 04:35 UTC#312779.1M+68.3K--+1.76K
Jul 11, 2026 22:26 UTC#312779.1M-600--+775
Jul 11, 2026 06:10 UTC#312779.1Mfirst scan on record