WindofChange
[illG] illegal-
as of Jul 13, 2026 22:16 UTC
- Kingdom
- #2191
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 85521168
Power
96.8M
#19 / 291 by power
Top 7% among 70-100M
Kill Points
4.36B
#16 / 291 by KP
Top 17% among 70-100M
Deaths
14.1M
#57 / 291 by deaths
Top 64% among 70-100M
Kills
330.1M
Healing
213.8M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 6% | Top 17% | Top 4% |
| Deaths | Top 20% | Top 64% | Top 11% |
| Power | Top 7% | Top 7% | Top 4% |
Efficiency
- KP per heal
- 20.4
- kill points earned per unit healed
- Kill / heal ratio
- 1.54
- total kills vs healing
- T4+T5 kill share
- 81.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
3.28B75.2%
T4
1.03B23.7%
T3
4.66M0.1%
T2
34.1M0.8%
T1
8.88M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
164.1M49.7%
T4
103.4M31.3%
T3
1.17M0.4%
T2
17M5.2%
T1
44.4M13.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
39.5M40.8%
Hero
6.59M6.8%
Tech
31.3M32.4%
Building
19.4M20.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 22.9B
- RSS assisted
- 89.6K
Scan history
3 scans · Jul 11, 2026 02:53 UTC → Jul 13, 2026 22:16 UTC
Power96.8M
Kill points4.36B
Deaths14.1M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 22:16 UTC | #2191 | 96.8M | - | - | - | - |
| Jul 11, 2026 11:58 UTC | #2191 | 96.8M | - | - | - | - |
| Jul 11, 2026 02:53 UTC | #2191 | 96.8M | first scan on record | |||