← Kingdom #2191 leaderboard

WindofChange

[illG] illegal-

as of Jul 13, 2026 22:16 UTC

Kingdom
#2191
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
85521168
Power
96.8M
#19 / 291 by power
Top 7% among 70-100M
Kill Points
4.36B
#16 / 291 by KP
Top 17% among 70-100M
Deaths
14.1M
#57 / 291 by deaths
Top 64% among 70-100M
Kills
330.1M
Healing
213.8M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 6%Top 17%Top 4%
DeathsTop 20%Top 64%Top 11%
PowerTop 7%Top 7%Top 4%

Efficiency

KP per heal
20.4
kill points earned per unit healed
Kill / heal ratio
1.54
total kills vs healing
T4+T5 kill share
81.0%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
3.28B75.2%
T4
1.03B23.7%
T3
4.66M0.1%
T2
34.1M0.8%
T1
8.88M0.2%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
164.1M49.7%
T4
103.4M31.3%
T3
1.17M0.4%
T2
17M5.2%
T1
44.4M13.4%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
39.5M40.8%
Hero
6.59M6.8%
Tech
31.3M32.4%
Building
19.4M20.0%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
22.9B
RSS assisted
89.6K

Scan history

3 scans · Jul 11, 2026 02:53 UTC Jul 13, 2026 22:16 UTC
Power96.8M
Jul 11, 2026 02:53 UTC - 96,806,324Jul 11, 2026 11:58 UTC - 96,806,324Jul 13, 2026 22:16 UTC - 96,806,324
Kill points4.36B
Jul 11, 2026 02:53 UTC - 4,364,147,353Jul 11, 2026 11:58 UTC - 4,364,147,353Jul 13, 2026 22:16 UTC - 4,364,147,353
Deaths14.1M
Jul 11, 2026 02:53 UTC - 14,050,134Jul 11, 2026 11:58 UTC - 14,050,134Jul 13, 2026 22:16 UTC - 14,050,134
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 22:16 UTC#219196.8M----
Jul 11, 2026 11:58 UTC#219196.8M----
Jul 11, 2026 02:53 UTC#219196.8Mfirst scan on record