TurkishSoldiers
No alliance
as of Jul 11, 2026 14:49 UTC
- Kingdom
- #3163
- Civilization
- Civ 12
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 85572549
Power
53M
#31 / 123 by power
Top 86% among 50-70M
Kill Points
160.9M
#29 / 123 by KP
Top 69% among 50-70M
Deaths
10.1M
#22 / 123 by deaths
Top 43% among 50-70M
Kills
19.3M
Healing
21.3M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 24% | Top 69% | Top 19% |
| Deaths | Top 18% | Top 43% | Top 14% |
| Power | Top 26% | Top 86% | Top 18% |
Efficiency
- KP per heal
- 7.6
- kill points earned per unit healed
- Kill / heal ratio
- 0.91
- total kills vs healing
- T4+T5 kill share
- 59.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
62.8M39.0%
T4
82.7M51.4%
T3
11.3M7.0%
T2
3.46M2.1%
T1
668.8K0.4%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
3.14M16.3%
T4
8.27M42.8%
T3
2.83M14.6%
T2
1.73M9.0%
T1
3.34M17.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
66.1K0.1%
Hero
2.79M5.3%
Tech
31.3M59.1%
Building
18.8M35.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 6.76B
- RSS assisted
- 26.5K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.