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[21o6] Kingdom 2106
as of Jul 12, 2026 21:00 UTC
- Kingdom
- #2106
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 86340866
Power
83M
#20 / 191 by power
Top 50% among 70-100M
Kill Points
1.37B
#25 / 191 by KP
Top 56% among 70-100M
Deaths
14.2M
#26 / 191 by deaths
Top 63% among 70-100M
Kills
102.4M
Healing
94.7M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 14% | Top 56% | Top 9% |
| Deaths | Top 14% | Top 63% | Top 11% |
| Power | Top 11% | Top 50% | Top 8% |
Efficiency
- KP per heal
- 14.5
- kill points earned per unit healed
- Kill / heal ratio
- 1.08
- total kills vs healing
- T4+T5 kill share
- 92.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
823.4M60.0%
T4
530.8M38.7%
T3
13.1M1.0%
T2
3.91M0.3%
T1
579.6K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
41.2M40.2%
T4
53.1M51.8%
T3
3.27M3.2%
T2
1.95M1.9%
T1
2.90M2.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
27.9M33.6%
Hero
4.92M5.9%
Tech
31.3M37.8%
Building
18.8M22.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 13.3B
- RSS assisted
- 73.9K
Scan history
3 scans · Jul 11, 2026 02:31 UTC → Jul 12, 2026 21:00 UTC
Power83M
Kill points1.37B
Deaths14.2M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 12, 2026 21:00 UTC | #2106 | 83M | -3.75M | +6.06M | +100.2K | +292.3K |
| Jul 12, 2026 01:58 UTC | #2106 | 86.7M | +6.61K | - | - | +736 |
| Jul 11, 2026 02:31 UTC | #2106 | 86.7M | first scan on record | |||