R O N I E
[18O1] @ᴢᴋᴀʟs ᴘʜ
as of Jul 13, 2026 05:15 UTC
- Kingdom
- #1801
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 8634511
Power
62.3M
#20 / 147 by power
Top 39% among 50-70M
Kill Points
851.2M
#15 / 147 by KP
Top 19% among 50-70M
Deaths
19.4M
#12 / 147 by deaths
Top 10% among 50-70M
Kills
66.3M
Healing
59.4M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 11% | Top 19% | Top 11% |
| Deaths | Top 9% | Top 10% | Top 7% |
| Power | Top 14% | Top 39% | Top 15% |
Efficiency
- KP per heal
- 14.3
- kill points earned per unit healed
- Kill / heal ratio
- 1.12
- total kills vs healing
- T4+T5 kill share
- 93.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
519.2M61.0%
T4
327.8M38.5%
T3
2.26M0.3%
T2
1.33M0.2%
T1
563.7K0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
26M41.3%
T4
32.8M52.2%
T3
565.6K0.9%
T2
662.6K1.1%
T1
2.82M4.5%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
7.83M12.6%
Hero
4.13M6.6%
Tech
31.3M50.3%
Building
18.9M30.4%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 14.8B
- RSS assisted
- 50.3K
Scan history
3 scans · Jul 11, 2026 00:58 UTC → Jul 13, 2026 05:15 UTC
Power62.3M
Kill points851.2M
Deaths19.4M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 05:15 UTC | #1801 | 62.3M | - | - | - | - |
| Jul 11, 2026 20:21 UTC | #1801 | 62.3M | - | - | - | - |
| Jul 11, 2026 00:58 UTC | #1801 | 62.3M | first scan on record | |||