YAN1
[TL68] Tilla
as of Jul 13, 2026 06:39 UTC
- Kingdom
- #1568
- Civilization
- Civ 10
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 86405105
Power
91.5M
#17 / 692 by power
Top 21% among 70-100M
Kill Points
8.35B
#42 / 692 by KP
Top 5% among 70-100M
Deaths
23.8M
#66 / 692 by deaths
Top 28% among 70-100M
Kills
607.1M
Healing
368.5M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 7% | Top 5% | Top 2% |
| Deaths | Top 10% | Top 28% | Top 5% |
| Power | Top 3% | Top 21% | Top 5% |
Efficiency
- KP per heal
- 22.7
- kill points earned per unit healed
- Kill / heal ratio
- 1.65
- total kills vs healing
- T4+T5 kill share
- 81.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
6.62B79.3%
T4
1.66B19.9%
T3
31.7M0.4%
T2
20.4M0.2%
T1
18.4M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
330.8M54.5%
T4
166.2M27.4%
T3
7.93M1.3%
T2
10.2M1.7%
T1
92M15.2%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
33.3M36.4%
Hero
7.50M8.2%
Tech
31.3M34.2%
Building
19.4M21.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 40.9B
- RSS assisted
- 265.8K
Scan history
2 scans · Jul 12, 2026 14:57 UTC → Jul 13, 2026 06:39 UTC
Power91.5M
Kill points8.35B
Deaths23.8M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 06:39 UTC | #1568 | 91.5M | - | - | - | +4.78K |
| Jul 12, 2026 14:57 UTC | #1568 | 91.5M | first scan on record | |||