ᴸᵘⱽ
[@STD] Gotta-Catch-Em-All
as of Jul 13, 2026 07:58 UTC
- Kingdom
- #1390
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 87314424
Power
130.9M
#3 / 456 by power
Top 18% among 100-200M
Kill Points
27.2B
#1 / 456 by KP
Top 4% among 100-200M
Deaths
25.8M
#21 / 456 by deaths
Top 61% among 100-200M
Kills
1.54B
Healing
873.7M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 4% | Top 1% |
| Deaths | Top 5% | Top 61% | Top 4% |
| Power | Top 1% | Top 18% | Top 1% |
Efficiency
- KP per heal
- 31.2
- kill points earned per unit healed
- Kill / heal ratio
- 1.76
- total kills vs healing
- T4+T5 kill share
- 97.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
24.4B89.5%
T4
2.83B10.4%
T3
20.6M0.1%
T2
13.1M0.0%
T1
5M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
1.22B79.2%
T4
283.5M18.4%
T3
5.16M0.3%
T2
6.56M0.4%
T1
25M1.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
70.7M54.0%
Hero
9.47M7.2%
Tech
31.3M23.9%
Building
19.4M14.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 19.5B
- RSS assisted
- 105.2K
Scan history
3 scans · Jul 10, 2026 22:47 UTC → Jul 13, 2026 07:58 UTC
Power130.9M
Kill points27.2B
Deaths25.8M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 07:58 UTC | #1390 | 130.9M | +72K | - | - | - |
| Jul 12, 2026 00:29 UTC | #1390 | 130.8M | +19.9K | - | - | +395 |
| Jul 10, 2026 22:47 UTC | #1390 | 130.8M | first scan on record | |||