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[MIP] Michis In Power
as of Jul 16, 2026 20:34 UTC
- Kingdom
- #3405
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 87391005
Power
56.2M
#42 / 342 by power
Top 70% among 50-70M
Kill Points
1.62B
#26 / 342 by KP
Top 7% among 50-70M
Deaths
15.5M
#19 / 342 by deaths
Top 19% among 50-70M
Kills
120M
Healing
107.6M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 8% | Top 7% | Top 8% |
| Deaths | Top 6% | Top 19% | Top 10% |
| Power | Top 13% | Top 70% | Top 17% |
Efficiency
- KP per heal
- 15.1
- kill points earned per unit healed
- Kill / heal ratio
- 1.11
- total kills vs healing
- T4+T5 kill share
- 80.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.27B78.5%
T4
329M20.3%
T3
9.72M0.6%
T2
7.11M0.4%
T1
3.50M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
63.6M53.0%
T4
32.9M27.4%
T3
2.43M2.0%
T2
3.55M3.0%
T1
17.5M14.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
00.0%
Hero
5.47M9.7%
Tech
31.3M55.8%
Building
19.4M34.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 18.2B
- RSS assisted
- 91.7K
Scan history
3 scans · Jul 11, 2026 07:02 UTC → Jul 16, 2026 20:34 UTC
Power56.2M
Kill points1.62B
Deaths15.5M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 16, 2026 20:34 UTC | #3405 | 56.2M | - | - | - | - |
| Jul 11, 2026 07:27 UTC | #3405 | 56.2M | - | - | - | - |
| Jul 11, 2026 07:02 UTC | #3405 | 56.2M | first scan on record | |||