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[MIP] Michis In Power

as of Jul 16, 2026 20:34 UTC

Kingdom
#3405
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
87391005
Power
56.2M
#42 / 342 by power
Top 70% among 50-70M
Kill Points
1.62B
#26 / 342 by KP
Top 7% among 50-70M
Deaths
15.5M
#19 / 342 by deaths
Top 19% among 50-70M
Kills
120M
Healing
107.6M

Benchmarks

In Kingdom50-70MAll scanned
Kill PointsTop 8%Top 7%Top 8%
DeathsTop 6%Top 19%Top 10%
PowerTop 13%Top 70%Top 17%

Efficiency

KP per heal
15.1
kill points earned per unit healed
Kill / heal ratio
1.11
total kills vs healing
T4+T5 kill share
80.4%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.27B78.5%
T4
329M20.3%
T3
9.72M0.6%
T2
7.11M0.4%
T1
3.50M0.2%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
63.6M53.0%
T4
32.9M27.4%
T3
2.43M2.0%
T2
3.55M3.0%
T1
17.5M14.6%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
00.0%
Hero
5.47M9.7%
Tech
31.3M55.8%
Building
19.4M34.5%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
18.2B
RSS assisted
91.7K

Scan history

3 scans · Jul 11, 2026 07:02 UTC Jul 16, 2026 20:34 UTC
Power56.2M
Jul 11, 2026 07:02 UTC - 56,164,970Jul 11, 2026 07:27 UTC - 56,164,970Jul 16, 2026 20:34 UTC - 56,164,970
Kill points1.62B
Jul 11, 2026 07:02 UTC - 1,621,225,274Jul 11, 2026 07:27 UTC - 1,621,225,274Jul 16, 2026 20:34 UTC - 1,621,225,274
Deaths15.5M
Jul 11, 2026 07:02 UTC - 15,501,533Jul 11, 2026 07:27 UTC - 15,501,533Jul 16, 2026 20:34 UTC - 15,501,533
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 16, 2026 20:34 UTC#340556.2M----
Jul 11, 2026 07:27 UTC#340556.2M----
Jul 11, 2026 07:02 UTC#340556.2Mfirst scan on record