䖝二
[UCS] United Kingdoms
as of Jul 15, 2026 03:37 UTC
- Kingdom
- #1002
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 87685275
Power
130.9M
#9 / 656 by power
Top 18% among 100-200M
Kill Points
3.52B
#15 / 656 by KP
Top 70% among 100-200M
Deaths
17.1M
#90 / 656 by deaths
Top 84% among 100-200M
Kills
263.7M
Healing
184.5M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 70% | Top 5% |
| Deaths | Top 14% | Top 84% | Top 8% |
| Power | Top 2% | Top 18% | Top 1% |
Efficiency
- KP per heal
- 19.1
- kill points earned per unit healed
- Kill / heal ratio
- 1.43
- total kills vs healing
- T4+T5 kill share
- 83.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.57B72.8%
T4
922.1M26.2%
T3
22M0.6%
T2
7.42M0.2%
T1
6.79M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
128.3M48.7%
T4
92.2M35.0%
T3
5.50M2.1%
T2
3.71M1.4%
T1
34M12.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
74M56.5%
Hero
6.20M4.7%
Tech
31.3M24.0%
Building
19.4M14.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 45.5B
- RSS assisted
- 125.9K
Scan history
3 scans · Jul 10, 2026 19:42 UTC → Jul 15, 2026 03:37 UTC
Power130.9M
Kill points3.52B
Deaths17.1M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 03:37 UTC | #1002 | 130.9M | -2.52M | +16.5M | +159.9K | +628.6K |
| Jul 11, 2026 09:05 UTC | #1002 | 133.4M | +78.3K | - | - | +4.86K |
| Jul 10, 2026 19:42 UTC | #1002 | 133.3M | first scan on record | |||