Spare21
[37HU] FIGHT TO DEATH
as of Jul 12, 2026 17:56 UTC
- Kingdom
- #2737
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 87686278
Power
93.5M
#30 / 553 by power
Top 15% among 70-100M
Kill Points
8.45B
#17 / 553 by KP
Top 5% among 70-100M
Deaths
21.1M
#38 / 553 by deaths
Top 37% among 70-100M
Kills
502M
Healing
467.1M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 5% | Top 2% |
| Deaths | Top 7% | Top 37% | Top 6% |
| Power | Top 6% | Top 15% | Top 5% |
Efficiency
- KP per heal
- 18.1
- kill points earned per unit healed
- Kill / heal ratio
- 1.07
- total kills vs healing
- T4+T5 kill share
- 97.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
7.05B83.4%
T4
1.39B16.4%
T3
11.7M0.1%
T2
2.45M0.0%
T1
1.36M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
352.5M70.2%
T4
138.6M27.6%
T3
2.93M0.6%
T2
1.23M0.2%
T1
6.78M1.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
36.7M39.2%
Hero
6.08M6.5%
Tech
31.3M33.5%
Building
19.4M20.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 25.2B
- RSS assisted
- 91.9K
Scan history
3 scans · Jul 11, 2026 04:55 UTC → Jul 12, 2026 17:56 UTC
Power93.5M
Kill points8.45B
Deaths21.1M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 12, 2026 17:56 UTC | #2737 | 93.5M | +3.84M | - | - | +384.3K |
| Jul 11, 2026 13:28 UTC | #2737 | 89.6M | +382K | - | - | +39.7K |
| Jul 11, 2026 04:55 UTC | #2737 | 89.2M | first scan on record | |||