bmm123
No alliance
as of Jul 15, 2026 07:41 UTC
- Kingdom
- #1151
- Civilization
- Civ 1
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 8802216
Power
66M
#11 / 101 by power
Top 20% among 50-70M
Kill Points
170.4M
#13 / 101 by KP
Top 68% among 50-70M
Deaths
5.35M
#19 / 101 by deaths
Top 74% among 50-70M
Kills
20.5M
Healing
21.3M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 13% | Top 68% | Top 19% |
| Deaths | Top 19% | Top 74% | Top 22% |
| Power | Top 11% | Top 20% | Top 13% |
Efficiency
- KP per heal
- 8.0
- kill points earned per unit healed
- Kill / heal ratio
- 0.96
- total kills vs healing
- T4+T5 kill share
- 85.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
51.4M30.1%
T4
113.2M66.4%
T3
4.67M2.7%
T2
1.04M0.6%
T1
139.3K0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
2.57M15.8%
T4
11.3M69.6%
T3
1.17M7.2%
T2
520.5K3.2%
T1
696.3K4.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
14.5M22.0%
Hero
3.72M5.6%
Tech
29.1M44.0%
Building
18.7M28.4%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 7.68B
- RSS assisted
- 14.4K
Scan history
2 scans · Jul 13, 2026 05:40 UTC → Jul 15, 2026 07:41 UTC
Power66M
Kill points170.4M
Deaths5.35M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 07:41 UTC | #1151 | 66M | -1.11M | +226.5K | - | - |
| Jul 13, 2026 05:40 UTC | #1151 | 67.1M | first scan on record | |||