义Stormii亗
[@STD] Gotta-Catch-Em-All
as of Jul 13, 2026 07:59 UTC
- Kingdom
- #2259
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 88848685
Power
83.2M
#13 / 385 by power
Top 49% among 70-100M
Kill Points
3.01B
#14 / 385 by KP
Top 28% among 70-100M
Deaths
22.1M
#20 / 385 by deaths
Top 33% among 70-100M
Kills
260.2M
Healing
177.2M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 28% | Top 5% |
| Deaths | Top 6% | Top 33% | Top 6% |
| Power | Top 4% | Top 49% | Top 8% |
Efficiency
- KP per heal
- 17.0
- kill points earned per unit healed
- Kill / heal ratio
- 1.47
- total kills vs healing
- T4+T5 kill share
- 76.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.94B64.4%
T4
1.03B34.2%
T3
20.9M0.7%
T2
9.37M0.3%
T1
10M0.3%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
97.1M37.3%
T4
103.1M39.6%
T3
5.22M2.0%
T2
4.68M1.8%
T1
50.1M19.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
26.3M31.6%
Hero
6.26M7.5%
Tech
31.3M37.7%
Building
19.4M23.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 26.4B
- RSS assisted
- 127.9K
Scan history
3 scans · Jul 11, 2026 02:59 UTC → Jul 13, 2026 07:59 UTC
Power83.2M
Kill points3.01B
Deaths22.1M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 07:59 UTC | #2259 | 83.2M | +581.8K | - | - | +59.3K |
| Jul 11, 2026 20:47 UTC | #2259 | 82.7M | - | - | - | - |
| Jul 11, 2026 02:59 UTC | #2259 | 82.7M | first scan on record | |||