Turtlman
No alliance
as of Jul 13, 2026 06:01 UTC
- Kingdom
- #1846
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 88999908
Power
53.5M
#32 / 321 by power
Top 84% among 50-70M
Kill Points
1.56B
#10 / 321 by KP
Top 8% among 50-70M
Deaths
21.1M
#10 / 321 by deaths
Top 8% among 50-70M
Kills
124.8M
Healing
75M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 8% | Top 8% |
| Deaths | Top 4% | Top 8% | Top 6% |
| Power | Top 10% | Top 84% | Top 18% |
Efficiency
- KP per heal
- 20.8
- kill points earned per unit healed
- Kill / heal ratio
- 1.66
- total kills vs healing
- T4+T5 kill share
- 90.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
816M52.2%
T4
724.3M46.4%
T3
16.5M1.1%
T2
4.57M0.3%
T1
1.03M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
40.8M32.7%
T4
72.4M58.0%
T3
4.13M3.3%
T2
2.29M1.8%
T1
5.17M4.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
1.36M2.5%
Hero
3.04M5.7%
Tech
30.2M56.4%
Building
18.9M35.4%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 15.6B
- RSS assisted
- 169.4K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.