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[-04L] Loyal Kingsguard

as of Jul 12, 2026 17:53 UTC

Kingdom
#3604
Civilization
Civ 12
Town Center
TC 25
VIP
Level 0
Governor ID
89043009
Power
104.8M
#14 / 764 by power
Top 75% among 100-200M
Kill Points
6.71B
#18 / 764 by KP
Top 47% among 100-200M
Deaths
41.6M
#10 / 764 by deaths
Top 23% among 100-200M
Kills
525.4M
Healing
501.3M

Benchmarks

In Kingdom100-200MAll scanned
Kill PointsTop 3%Top 47%Top 3%
DeathsTop 2%Top 23%Top 1%
PowerTop 2%Top 75%Top 3%

Efficiency

KP per heal
13.4
kill points earned per unit healed
Kill / heal ratio
1.05
total kills vs healing
T4+T5 kill share
76.9%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
5.23B77.9%
T4
1.43B21.3%
T3
21.9M0.3%
T2
12.1M0.2%
T1
21.9M0.3%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
261.3M49.7%
T4
142.9M27.2%
T3
5.47M1.0%
T2
6.05M1.2%
T1
109.7M20.9%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
44.5M42.5%
Hero
9.56M9.1%
Tech
31.3M29.9%
Building
19.4M18.5%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
50.6B
RSS assisted
292.2K

Scan history

3 scans · Jul 12, 2026 05:39 UTC Jul 12, 2026 17:53 UTC
Power104.8M
Jul 12, 2026 05:39 UTC - 104,694,704Jul 12, 2026 15:09 UTC - 104,754,704Jul 12, 2026 17:53 UTC - 104,754,704
Kill points6.71B
Jul 12, 2026 05:39 UTC - 6,711,484,227Jul 12, 2026 15:09 UTC - 6,711,484,227Jul 12, 2026 17:53 UTC - 6,711,484,227
Deaths41.6M
Jul 12, 2026 05:39 UTC - 41,560,537Jul 12, 2026 15:09 UTC - 41,560,537Jul 12, 2026 17:53 UTC - 41,560,537
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 12, 2026 17:53 UTC#3604104.8M----
Jul 12, 2026 15:09 UTC#3604104.8M+60K--+4.26K
Jul 12, 2026 05:39 UTC#3604104.7Mfirst scan on record