V3ND3TTA
[ec2] 19202
as of Jul 12, 2026 02:17 UTC
- Kingdom
- #2248
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 89605691
Power
56.1M
#40 / 343 by power
Top 70% among 50-70M
Kill Points
1.35B
#26 / 343 by KP
Top 10% among 50-70M
Deaths
20M
#21 / 343 by deaths
Top 9% among 50-70M
Kills
134.3M
Healing
47.2M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 8% | Top 10% | Top 9% |
| Deaths | Top 7% | Top 9% | Top 7% |
| Power | Top 12% | Top 70% | Top 17% |
Efficiency
- KP per heal
- 28.6
- kill points earned per unit healed
- Kill / heal ratio
- 2.84
- total kills vs healing
- T4+T5 kill share
- 83.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
404M30.0%
T4
923M68.4%
T3
13.2M1.0%
T2
5.45M0.4%
T1
3.16M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
20.2M15.0%
T4
92.3M68.7%
T3
3.30M2.5%
T2
2.72M2.0%
T1
15.8M11.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
00.0%
Hero
5.78M10.3%
Tech
31.3M55.9%
Building
19M33.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 13.2B
- RSS assisted
- 55.2K
Scan history
3 scans · Jul 9, 2026 19:45 UTC → Jul 12, 2026 02:17 UTC
Power56.1M
Kill points1.35B
Deaths20M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 12, 2026 02:17 UTC | #2248 | 56.1M | - | - | - | - |
| Jul 11, 2026 03:00 UTC | #2248 | 56.1M | - | - | - | - |
| Jul 9, 2026 19:45 UTC | #2248 | 56.1M | first scan on record | |||