íɑʍ CKL
[H~18] Happy Slappers
as of Jul 16, 2026 00:10 UTC
- Kingdom
- #2490
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 8976650
Power
109.3M
#7 / 423 by power
Top 58% among 100-200M
Kill Points
4.35B
#24 / 423 by KP
Top 64% among 100-200M
Deaths
20.7M
#42 / 423 by deaths
Top 75% among 100-200M
Kills
307.8M
Healing
252.1M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 6% | Top 64% | Top 4% |
| Deaths | Top 10% | Top 75% | Top 7% |
| Power | Top 2% | Top 58% | Top 2% |
Efficiency
- KP per heal
- 17.2
- kill points earned per unit healed
- Kill / heal ratio
- 1.22
- total kills vs healing
- T4+T5 kill share
- 88.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
3.63B83.4%
T4
705.7M16.2%
T3
5.59M0.1%
T2
2.51M0.1%
T1
6.19M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
181.3M63.5%
T4
70.6M24.7%
T3
1.40M0.5%
T2
1.25M0.4%
T1
31M10.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
49.8M45.6%
Hero
8.77M8.0%
Tech
31.3M28.7%
Building
19.4M17.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 52.5B
- RSS assisted
- 173.8K
Scan history
3 scans · Jul 11, 2026 03:48 UTC → Jul 16, 2026 00:10 UTC
Power109.3M
Kill points4.35B
Deaths20.7M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 16, 2026 00:10 UTC | #2490 | 109.3M | +98.9K | - | - | +10.5K |
| Jul 13, 2026 07:25 UTC | #2490 | 109.2M | +64.3K | - | - | +9.26K |
| Jul 11, 2026 03:48 UTC | #2490 | 109.1M | first scan on record | |||