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๛Simurg ๛

[TR91] Titanic Reapers

as of Jul 12, 2026 17:04 UTC

Kingdom
#3091
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
90004406
Power
101.8M
#6 / 277 by power
Top 90% among 100-200M
Kill Points
3.34B
#18 / 277 by KP
Top 72% among 100-200M
Deaths
22.4M
#17 / 277 by deaths
Top 71% among 100-200M
Kills
456.3M
Healing
251.6M

Benchmarks

In Kingdom100-200MAll scanned
Kill PointsTop 7%Top 72%Top 5%
DeathsTop 7%Top 71%Top 6%
PowerTop 3%Top 90%Top 3%

Efficiency

KP per heal
13.3
kill points earned per unit healed
Kill / heal ratio
1.81
total kills vs healing
T4+T5 kill share
53.6%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.51B45.2%
T4
1.69B50.6%
T3
79.2M2.4%
T2
25.4M0.8%
T1
35.9M1.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
75.4M16.5%
T4
169M37.0%
T3
19.8M4.3%
T2
12.7M2.8%
T1
179.4M39.3%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
43.8M43.1%
Hero
7.26M7.1%
Tech
31.3M30.8%
Building
19.4M19.0%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
22.1B
RSS assisted
92.6K

Scan history

3 scans · Jul 11, 2026 06:02 UTC Jul 12, 2026 17:04 UTC
Power101.8M
Jul 11, 2026 06:02 UTC - 101,705,463Jul 11, 2026 22:20 UTC - 101,705,463Jul 12, 2026 17:04 UTC - 101,785,463
Kill points3.34B
Jul 11, 2026 06:02 UTC - 3,338,212,544Jul 11, 2026 22:20 UTC - 3,338,212,544Jul 12, 2026 17:04 UTC - 3,338,212,544
Deaths22.4M
Jul 11, 2026 06:02 UTC - 22,422,310Jul 11, 2026 22:20 UTC - 22,422,310Jul 12, 2026 17:04 UTC - 22,422,310
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 12, 2026 17:04 UTC#3091101.8M+80K--+2.88K
Jul 11, 2026 22:20 UTC#3091101.7M---+3.38K
Jul 11, 2026 06:02 UTC#3091101.7Mfirst scan on record