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[TRK!] Göktürk Empire
as of Jul 11, 2026 14:49 UTC
- Kingdom
- #3163
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 91306720
Power
96.2M
#2 / 123 by power
Top 9% among 70-100M
Kill Points
2.64B
#3 / 123 by KP
Top 33% among 70-100M
Deaths
16.9M
#12 / 123 by deaths
Top 52% among 70-100M
Kills
220.9M
Healing
162.8M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 33% | Top 6% |
| Deaths | Top 10% | Top 52% | Top 9% |
| Power | Top 2% | Top 9% | Top 4% |
Efficiency
- KP per heal
- 16.2
- kill points earned per unit healed
- Kill / heal ratio
- 1.36
- total kills vs healing
- T4+T5 kill share
- 79.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.69B63.9%
T4
901.9M34.2%
T3
32.4M1.2%
T2
11.2M0.4%
T1
6.54M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
84.3M38.2%
T4
90.2M40.8%
T3
8.10M3.7%
T2
5.61M2.5%
T1
32.7M14.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
39.7M41.2%
Hero
5.87M6.1%
Tech
31.3M32.6%
Building
19.4M20.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 26.2B
- RSS assisted
- 61.5K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.