亗KingBob亗
No alliance
as of Jul 13, 2026 05:37 UTC
- Kingdom
- #1941
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 91874938
Power
78.8M
#21 / 113 by power
Top 66% among 70-100M
Kill Points
938.2M
#26 / 113 by KP
Top 68% among 70-100M
Deaths
12.3M
#33 / 113 by deaths
Top 71% among 70-100M
Kills
102.5M
Healing
74.9M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 24% | Top 68% | Top 10% |
| Deaths | Top 30% | Top 71% | Top 12% |
| Power | Top 19% | Top 66% | Top 9% |
Efficiency
- KP per heal
- 12.5
- kill points earned per unit healed
- Kill / heal ratio
- 1.37
- total kills vs healing
- T4+T5 kill share
- 68.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
416.6M44.4%
T4
488.5M52.1%
T3
23.1M2.5%
T2
5.10M0.5%
T1
4.90M0.5%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
20.8M20.3%
T4
48.8M47.6%
T3
5.78M5.6%
T2
2.55M2.5%
T1
24.5M23.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
24.7M31.4%
Hero
3.88M4.9%
Tech
31.3M39.8%
Building
18.9M24.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 19.8B
- RSS assisted
- 76.6K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.