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[~V38] Villain Animals

as of Jul 13, 2026 19:47 UTC

Kingdom
#1828
Civilization
Civ 14
Town Center
TC 25
VIP
Level 0
Governor ID
92081092
Power
77.9M
#22 / 429 by power
Top 70% among 70-100M
Kill Points
1.07B
#30 / 429 by KP
Top 65% among 70-100M
Deaths
17.8M
#32 / 429 by deaths
Top 48% among 70-100M
Kills
75.7M
Healing
82.5M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 7%Top 65%Top 10%
DeathsTop 8%Top 48%Top 8%
PowerTop 6%Top 70%Top 9%

Efficiency

KP per heal
12.9
kill points earned per unit healed
Kill / heal ratio
0.92
total kills vs healing
T4+T5 kill share
91.1%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
742.5M69.5%
T4
318M29.8%
T3
5.01M0.5%
T2
1.80M0.2%
T1
920.4K0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
37.1M49.1%
T4
31.8M42.0%
T3
1.25M1.7%
T2
898K1.2%
T1
4.60M6.1%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
24.1M31.0%
Hero
5.28M6.8%
Tech
29.1M37.3%
Building
19.4M24.9%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
39.5B
RSS assisted
96.3K

Scan history

3 scans · Jul 11, 2026 01:11 UTC Jul 13, 2026 19:47 UTC
Power77.9M
Jul 11, 2026 01:11 UTC - 78,768,376Jul 11, 2026 20:22 UTC - 78,473,110Jul 13, 2026 19:47 UTC - 77,852,808
Kill points1.07B
Jul 11, 2026 01:11 UTC - 996,279,451Jul 11, 2026 20:22 UTC - 1,053,482,251Jul 13, 2026 19:47 UTC - 1,068,156,379
Deaths17.8M
Jul 11, 2026 01:11 UTC - 17,685,009Jul 11, 2026 20:22 UTC - 17,759,372Jul 13, 2026 19:47 UTC - 17,815,495
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 19:47 UTC#182877.9M-620.3K+14.7M+56.1K+842.1K
Jul 11, 2026 20:22 UTC#182878.5M-295.3K+57.2M+74.4K+2.85M
Jul 11, 2026 01:11 UTC#182878.8Mfirst scan on record