ToonTime
[Td94] Total Destruction
as of Jul 11, 2026 11:58 UTC
- Kingdom
- #2194
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 92251731
Power
96.3M
#22 / 737 by power
Top 8% among 70-100M
Kill Points
10.9B
#13 / 737 by KP
Top 3% among 70-100M
Deaths
28M
#44 / 737 by deaths
Top 18% among 70-100M
Kills
687.8M
Healing
551.2M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 2% | Top 3% | Top 1% |
| Deaths | Top 6% | Top 18% | Top 4% |
| Power | Top 3% | Top 8% | Top 4% |
Efficiency
- KP per heal
- 19.8
- kill points earned per unit healed
- Kill / heal ratio
- 1.25
- total kills vs healing
- T4+T5 kill share
- 91.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
9.15B83.9%
T4
1.71B15.7%
T3
25M0.2%
T2
9.74M0.1%
T1
9.75M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
457.3M66.5%
T4
170.7M24.8%
T3
6.25M0.9%
T2
4.87M0.7%
T1
48.7M7.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
38.7M40.2%
Hero
6.93M7.2%
Tech
31.3M32.6%
Building
19.4M20.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 23.8B
- RSS assisted
- 69.9K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.