HankMoodyxx
[1494] D O G E
as of Jul 13, 2026 17:34 UTC
- Kingdom
- #1494
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 92713342
Power
108.4M
#17 / 189 by power
Top 61% among 100-200M
Kill Points
666.4M
#16 / 189 by KP
Top 96% among 100-200M
Deaths
19.8M
#7 / 189 by deaths
Top 78% among 100-200M
Kills
43.6M
Healing
55.4M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 9% | Top 96% | Top 12% |
| Deaths | Top 4% | Top 78% | Top 7% |
| Power | Top 9% | Top 61% | Top 2% |
Efficiency
- KP per heal
- 12.0
- kill points earned per unit healed
- Kill / heal ratio
- 0.79
- total kills vs healing
- T4+T5 kill share
- 95.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
496M74.4%
T4
168.7M25.3%
T3
503.7K0.1%
T2
966K0.1%
T1
255.5K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
24.8M56.9%
T4
16.9M38.7%
T3
125.9K0.3%
T2
483K1.1%
T1
1.28M2.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
51.5M47.5%
Hero
6.18M5.7%
Tech
31.3M28.9%
Building
19.4M17.9%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 30.5B
- RSS assisted
- 40.5K
Scan history
3 scans · Jul 10, 2026 23:20 UTC → Jul 13, 2026 17:34 UTC
Power108.4M
Kill points666.4M
Deaths19.8M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 17:34 UTC | #1494 | 108.4M | +151.4K | - | - | +4.64K |
| Jul 11, 2026 20:03 UTC | #1494 | 108.2M | +267.1K | - | - | +1.85K |
| Jul 10, 2026 23:20 UTC | #1494 | 107.9M | first scan on record | |||