← Kingdom #1951 leaderboard

iBraf32

[51RS] Rising Stаrs

as of Jul 13, 2026 09:00 UTC

Kingdom
#1951
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
92741451
Power
81.1M
#24 / 205 by power
Top 57% among 70-100M
Kill Points
1.49B
#25 / 205 by KP
Top 53% among 70-100M
Deaths
15.5M
#31 / 205 by deaths
Top 58% among 70-100M
Kills
117.5M
Healing
103.4M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 13%Top 53%Top 8%
DeathsTop 16%Top 58%Top 10%
PowerTop 12%Top 57%Top 8%

Efficiency

KP per heal
14.4
kill points earned per unit healed
Kill / heal ratio
1.14
total kills vs healing
T4+T5 kill share
77.7%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.13B75.8%
T4
347.8M23.3%
T3
4.43M0.3%
T2
3.21M0.2%
T1
4.69M0.3%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
56.5M48.1%
T4
34.8M29.6%
T3
1.11M0.9%
T2
1.60M1.4%
T1
23.5M20.0%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
25.3M31.2%
Hero
5.99M7.4%
Tech
31.3M38.6%
Building
18.5M22.8%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
30.4B
RSS assisted
140.9K

Scan history

3 scans · Jul 11, 2026 02:11 UTC Jul 13, 2026 09:00 UTC
Power81.1M
Jul 11, 2026 02:11 UTC - 80,475,969Jul 11, 2026 20:30 UTC - 81,043,019Jul 13, 2026 09:00 UTC - 81,095,019
Kill points1.49B
Jul 11, 2026 02:11 UTC - 1,490,855,631Jul 11, 2026 20:30 UTC - 1,490,855,631Jul 13, 2026 09:00 UTC - 1,490,855,631
Deaths15.5M
Jul 11, 2026 02:11 UTC - 15,493,304Jul 11, 2026 20:30 UTC - 15,493,304Jul 13, 2026 09:00 UTC - 15,493,304
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 09:00 UTC#195181.1M+52K---
Jul 11, 2026 20:30 UTC#195181M+567K--+40.7K
Jul 11, 2026 02:11 UTC#195180.5Mfirst scan on record