Lock66
No alliance
as of Jul 17, 2026 16:54 UTC
- Kingdom
- #1157
- Civilization
- Civ 10
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 9313328
Power
52.7M
#66 / 174 by power
Top 88% among 50-70M
Kill Points
31.9M
#77 / 174 by KP
Top 94% among 50-70M
Deaths
3.67M
#70 / 174 by deaths
Top 85% among 50-70M
Kills
16.9M
Healing
6.21M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 45% | Top 94% | Top 30% |
| Deaths | Top 41% | Top 85% | Top 27% |
| Power | Top 38% | Top 88% | Top 18% |
Efficiency
- KP per heal
- 5.1
- kill points earned per unit healed
- Kill / heal ratio
- 2.72
- total kills vs healing
- T4+T5 kill share
- 96.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
23.6M74.1%
T4
8.14M25.5%
T3
76.3K0.2%
T2
19.7K0.1%
T1
9.48K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
1.18M57.0%
T4
814.3K39.3%
T3
19.1K0.9%
T2
9.86K0.5%
T1
47.4K2.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
00.0%
Hero
2.50M4.8%
Tech
31.3M59.5%
Building
18.8M35.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 4.56B
- RSS assisted
- 34K
Scan history
2 scans · Jul 13, 2026 05:07 UTC → Jul 17, 2026 16:54 UTC
Power52.7M
Kill points31.9M
Deaths3.67M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 17, 2026 16:54 UTC | #1157 | 52.7M | - | - | - | - |
| Jul 13, 2026 05:07 UTC | #1157 | 52.7M | first scan on record | |||