ᴼᴳLett
[BNY] Bunny Bandits
as of Jul 13, 2026 04:59 UTC
- Kingdom
- #2292
- Civilization
- Civ 10
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 93282212
Power
85.1M
#20 / 192 by power
Top 42% among 70-100M
Kill Points
2.17B
#17 / 192 by KP
Top 40% among 70-100M
Deaths
20M
#23 / 192 by deaths
Top 41% among 70-100M
Kills
413.3M
Healing
335.7M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 9% | Top 40% | Top 7% |
| Deaths | Top 12% | Top 41% | Top 7% |
| Power | Top 11% | Top 42% | Top 7% |
Efficiency
- KP per heal
- 6.5
- kill points earned per unit healed
- Kill / heal ratio
- 1.23
- total kills vs healing
- T4+T5 kill share
- 36.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.22B56.2%
T4
880.5M40.6%
T3
10.5M0.5%
T2
7.76M0.4%
T1
51.5M2.4%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
61M14.8%
T4
88.1M21.3%
T3
2.63M0.6%
T2
3.88M0.9%
T1
257.7M62.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
27M31.8%
Hero
7.36M8.7%
Tech
31.3M36.8%
Building
19.4M22.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 20.7B
- RSS assisted
- 126.8K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.