← Kingdom #2621 leaderboard

ᴮᴷEliotтн

[2BK1] TO BE KING

as of Jul 14, 2026 04:41 UTC

Kingdom
#2621
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
93718324
Power
78.4M
#44 / 502 by power
Top 68% among 70-100M
Kill Points
3.17B
#30 / 502 by KP
Top 27% among 70-100M
Deaths
22.5M
#39 / 502 by deaths
Top 32% among 70-100M
Kills
272.9M
Healing
171.7M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 6%Top 27%Top 5%
DeathsTop 8%Top 32%Top 6%
PowerTop 9%Top 68%Top 9%

Efficiency

KP per heal
18.5
kill points earned per unit healed
Kill / heal ratio
1.59
total kills vs healing
T4+T5 kill share
78.3%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.96B61.9%
T4
1.16B36.5%
T3
33.5M1.1%
T2
7.73M0.2%
T1
9.38M0.3%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
98.1M35.9%
T4
115.7M42.4%
T3
8.38M3.1%
T2
3.87M1.4%
T1
46.9M17.2%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
23.7M30.3%
Hero
5.08M6.5%
Tech
31.3M40.0%
Building
18.2M23.2%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
18.1B
RSS assisted
108.8K

Scan history

3 scans · Jul 11, 2026 04:13 UTC Jul 14, 2026 04:41 UTC
Power78.4M
Jul 11, 2026 04:13 UTC - 81,861,221Jul 11, 2026 21:12 UTC - 80,877,152Jul 14, 2026 04:41 UTC - 78,379,798
Kill points3.17B
Jul 11, 2026 04:13 UTC - 3,127,270,620Jul 11, 2026 21:12 UTC - 3,135,126,680Jul 14, 2026 04:41 UTC - 3,169,228,550
Deaths22.5M
Jul 11, 2026 04:13 UTC - 22,270,681Jul 11, 2026 21:12 UTC - 22,353,175Jul 14, 2026 04:41 UTC - 22,532,720
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 14, 2026 04:41 UTC#262178.4M-2.50M+34.1M+179.5K+1.22M
Jul 11, 2026 21:12 UTC#262180.9M-984.1K+7.86M+82.5K+399.1K
Jul 11, 2026 04:13 UTC#262181.9Mfirst scan on record