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Flibquik

[Dc83] Darkness Conquerors

as of Jul 13, 2026 10:50 UTC

Kingdom
#1183
Civilization
Civ 5
Town Center
TC 25
VIP
Level 0
Governor ID
93744113
Power
78.1M
#27 / 175 by power
Top 69% among 70-100M
Kill Points
1.16B
#25 / 175 by KP
Top 62% among 70-100M
Deaths
20.7M
#20 / 175 by deaths
Top 38% among 70-100M
Kills
81.6M
Healing
72.7M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 15%Top 62%Top 9%
DeathsTop 12%Top 38%Top 7%
PowerTop 16%Top 69%Top 9%

Efficiency

KP per heal
16.0
kill points earned per unit healed
Kill / heal ratio
1.12
total kills vs healing
T4+T5 kill share
88.5%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
869.3M74.8%
T4
287.5M24.7%
T3
2.03M0.2%
T2
2.31M0.2%
T1
1.55M0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
43.5M53.2%
T4
28.8M35.2%
T3
506.9K0.6%
T2
1.15M1.4%
T1
7.76M9.5%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
21.8M27.9%
Hero
5.62M7.2%
Tech
31.3M40.1%
Building
19.4M24.8%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
29.1B
RSS assisted
31.8K

Scan history

3 scans · Jul 10, 2026 20:53 UTC Jul 13, 2026 10:50 UTC
Power78.1M
Jul 10, 2026 20:53 UTC - 90,036,771Jul 12, 2026 00:11 UTC - 82,792,861Jul 13, 2026 10:50 UTC - 78,101,195
Kill points1.16B
Jul 10, 2026 20:53 UTC - 1,123,648,389Jul 12, 2026 00:11 UTC - 1,142,010,202Jul 13, 2026 10:50 UTC - 1,162,688,123
Deaths20.7M
Jul 10, 2026 20:53 UTC - 19,993,750Jul 12, 2026 00:11 UTC - 20,291,664Jul 13, 2026 10:50 UTC - 20,712,792
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 10:50 UTC#118378.1M-4.69M+20.7M+421.1K+560.3K
Jul 12, 2026 00:11 UTC#118382.8M-7.24M+18.4M+297.9K+25.9K
Jul 10, 2026 20:53 UTC#118390Mfirst scan on record