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Just Beil K

[497A] IMPERIO BEIL K

as of Jul 14, 2026 02:35 UTC

Kingdom
#2497
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
93974628
Power
61.2M
#168 / 729 by power
Top 44% among 50-70M
Kill Points
1.84B
#21 / 729 by KP
Top 6% among 50-70M
Deaths
18.8M
#38 / 729 by deaths
Top 11% among 50-70M
Kills
175M
Healing
154.2M

Benchmarks

In Kingdom50-70MAll scanned
Kill PointsTop 3%Top 6%Top 7%
DeathsTop 6%Top 11%Top 8%
PowerTop 24%Top 44%Top 15%

Efficiency

KP per heal
12.0
kill points earned per unit healed
Kill / heal ratio
1.13
total kills vs healing
T4+T5 kill share
73.4%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
972.2M52.7%
T4
797.8M43.3%
T3
53.8M2.9%
T2
14.3M0.8%
T1
5.19M0.3%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
48.6M27.8%
T4
79.8M45.6%
T3
13.4M7.7%
T2
7.17M4.1%
T1
26M14.8%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
5.40M8.8%
Hero
5.46M8.9%
Tech
31.3M51.3%
Building
18.9M31.0%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
16.4B
RSS assisted
68.9K

Scan history

2 scans · Jul 11, 2026 12:52 UTC Jul 14, 2026 02:35 UTC
Power61.2M
Jul 11, 2026 12:52 UTC - 61,150,221Jul 14, 2026 02:35 UTC - 61,170,845
Kill points1.84B
Jul 11, 2026 12:52 UTC - 1,843,311,642Jul 14, 2026 02:35 UTC - 1,843,311,642
Deaths18.8M
Jul 11, 2026 12:52 UTC - 18,766,127Jul 14, 2026 02:35 UTC - 18,766,127
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 14, 2026 02:35 UTC#249761.2M+20.6K---
Jul 11, 2026 12:52 UTC#249761.2Mfirst scan on record