Just Beil K
[497A] IMPERIO BEIL K
as of Jul 14, 2026 02:35 UTC
- Kingdom
- #2497
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 93974628
Power
61.2M
#168 / 729 by power
Top 44% among 50-70M
Kill Points
1.84B
#21 / 729 by KP
Top 6% among 50-70M
Deaths
18.8M
#38 / 729 by deaths
Top 11% among 50-70M
Kills
175M
Healing
154.2M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 6% | Top 7% |
| Deaths | Top 6% | Top 11% | Top 8% |
| Power | Top 24% | Top 44% | Top 15% |
Efficiency
- KP per heal
- 12.0
- kill points earned per unit healed
- Kill / heal ratio
- 1.13
- total kills vs healing
- T4+T5 kill share
- 73.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
972.2M52.7%
T4
797.8M43.3%
T3
53.8M2.9%
T2
14.3M0.8%
T1
5.19M0.3%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
48.6M27.8%
T4
79.8M45.6%
T3
13.4M7.7%
T2
7.17M4.1%
T1
26M14.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
5.40M8.8%
Hero
5.46M8.9%
Tech
31.3M51.3%
Building
18.9M31.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 16.4B
- RSS assisted
- 68.9K
Scan history
2 scans · Jul 11, 2026 12:52 UTC → Jul 14, 2026 02:35 UTC
Power61.2M
Kill points1.84B
Deaths18.8M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 14, 2026 02:35 UTC | #2497 | 61.2M | +20.6K | - | - | - |
| Jul 11, 2026 12:52 UTC | #2497 | 61.2M | first scan on record | |||