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KiLL FoRYoU

[=EA=] Empire Ascend

as of Jul 13, 2026 02:22 UTC

Kingdom
#1911
Civilization
Civ 1
Town Center
TC 25
VIP
Level 0
Governor ID
94308339
Power
102.2M
#8 / 256 by power
Top 88% among 100-200M
Kill Points
1.17B
#29 / 256 by KP
Top 92% among 100-200M
Deaths
14M
#33 / 256 by deaths
Top 90% among 100-200M
Kills
76.1M
Healing
123.8M

Benchmarks

In Kingdom100-200MAll scanned
Kill PointsTop 12%Top 92%Top 9%
DeathsTop 13%Top 90%Top 11%
PowerTop 4%Top 88%Top 3%

Efficiency

KP per heal
9.4
kill points earned per unit healed
Kill / heal ratio
0.62
total kills vs healing
T4+T5 kill share
94.0%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
895.4M76.7%
T4
268.1M23.0%
T3
1.43M0.1%
T2
1.79M0.2%
T1
662.3K0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
44.8M58.8%
T4
26.8M35.2%
T3
357.7K0.5%
T2
896.7K1.2%
T1
3.31M4.3%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
46M45.0%
Hero
5.77M5.6%
Tech
31.3M30.7%
Building
19.1M18.7%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
25.4B
RSS assisted
91.1K

Scan history

3 scans · Jul 11, 2026 02:01 UTC Jul 13, 2026 02:22 UTC
Power102.2M
Jul 11, 2026 02:01 UTC - 102,179,372Jul 12, 2026 01:18 UTC - 102,182,772Jul 13, 2026 02:22 UTC - 102,246,772
Kill points1.17B
Jul 11, 2026 02:01 UTC - 1,167,361,752Jul 12, 2026 01:18 UTC - 1,167,361,752Jul 13, 2026 02:22 UTC - 1,167,361,752
Deaths14M
Jul 11, 2026 02:01 UTC - 14,012,508Jul 12, 2026 01:18 UTC - 14,012,508Jul 13, 2026 02:22 UTC - 14,012,508
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 02:22 UTC#1911102.2M+64K--+3.80K
Jul 12, 2026 01:18 UTC#1911102.2M+3.40K---
Jul 11, 2026 02:01 UTC#1911102.2Mfirst scan on record