Coconutfam3
[#PTW] PAY TO WIN
as of Jul 11, 2026 21:59 UTC
- Kingdom
- #3029
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 95094272
Power
57.7M
#31 / 226 by power
Top 62% among 50-70M
Kill Points
1.26B
#16 / 226 by KP
Top 11% among 50-70M
Deaths
15.2M
#15 / 226 by deaths
Top 20% among 50-70M
Kills
182.9M
Healing
100.9M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 8% | Top 11% | Top 9% |
| Deaths | Top 7% | Top 20% | Top 10% |
| Power | Top 14% | Top 62% | Top 16% |
Efficiency
- KP per heal
- 12.5
- kill points earned per unit healed
- Kill / heal ratio
- 1.81
- total kills vs healing
- T4+T5 kill share
- 53.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
457.3M36.2%
T4
756.9M59.9%
T3
24.8M2.0%
T2
9.33M0.7%
T1
14.7M1.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
22.9M12.5%
T4
75.7M41.4%
T3
6.20M3.4%
T2
4.67M2.6%
T1
73.4M40.2%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
3.91M6.8%
Hero
3.35M5.8%
Tech
31.3M54.3%
Building
19.1M33.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 16.1B
- RSS assisted
- 85.2K
Scan history
3 scans · Jul 11, 2026 05:59 UTC → Jul 11, 2026 21:59 UTC
Power57.7M
Kill points1.26B
Deaths15.2M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 11, 2026 21:59 UTC | #3029 | 57.7M | +31.7K | - | - | +3.83K |
| Jul 11, 2026 14:20 UTC | #3029 | 57.7M | -26K | - | - | +2.70K |
| Jul 11, 2026 05:59 UTC | #3029 | 57.7M | first scan on record | |||