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[65LA] Lord of Danto A
as of Jul 11, 2026 14:12 UTC
- Kingdom
- #2965
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 95137225
Power
121.5M
#14 / 600 by power
Top 30% among 100-200M
Kill Points
16.2B
#16 / 600 by KP
Top 13% among 100-200M
Deaths
31.8M
#26 / 600 by deaths
Top 44% among 100-200M
Kills
1.12B
Healing
551.5M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 13% | Top 1% |
| Deaths | Top 5% | Top 44% | Top 3% |
| Power | Top 3% | Top 30% | Top 1% |
Efficiency
- KP per heal
- 29.3
- kill points earned per unit healed
- Kill / heal ratio
- 2.03
- total kills vs healing
- T4+T5 kill share
- 88.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
12.2B75.7%
T4
3.77B23.3%
T3
103.1M0.6%
T2
37.3M0.2%
T1
17.7M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
611.3M54.5%
T4
376.7M33.6%
T3
25.8M2.3%
T2
18.7M1.7%
T1
88.4M7.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
62.2M51.2%
Hero
8.59M7.1%
Tech
31.3M25.8%
Building
19.4M15.9%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 24.4B
- RSS assisted
- 226K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.