taiking
[-WAR] Warriors of 1160
as of Jul 13, 2026 15:22 UTC
- Kingdom
- #1160
- Civilization
- Civ 12
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 9523297
Power
118.7M
#2 / 126 by power
Top 35% among 100-200M
Kill Points
4.61B
#3 / 126 by KP
Top 62% among 100-200M
Deaths
26.3M
#17 / 126 by deaths
Top 60% among 100-200M
Kills
413.3M
Healing
269.4M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 62% | Top 4% |
| Deaths | Top 14% | Top 60% | Top 4% |
| Power | Top 2% | Top 35% | Top 1% |
Efficiency
- KP per heal
- 17.1
- kill points earned per unit healed
- Kill / heal ratio
- 1.53
- total kills vs healing
- T4+T5 kill share
- 67.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
3.53B76.6%
T4
1.03B22.4%
T3
8.67M0.2%
T2
12.6M0.3%
T1
24.9M0.5%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
176.4M42.7%
T4
103.4M25.0%
T3
2.17M0.5%
T2
6.30M1.5%
T1
124.6M30.2%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
62.2M52.4%
Hero
5.83M4.9%
Tech
31.3M26.4%
Building
19.4M16.3%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 20.1B
- RSS assisted
- 127.7K
Scan history
4 scans · Jul 10, 2026 20:32 UTC → Jul 13, 2026 15:22 UTC
Power118.7M
Kill points4.61B
Deaths26.3M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 15:22 UTC | #1160 | 118.7M | -132K | - | - | - |
| Jul 11, 2026 18:32 UTC | #1160 | 118.8M | - | - | - | - |
| Jul 11, 2026 17:43 UTC | #1160 | 118.8M | +481.8K | - | - | - |
| Jul 10, 2026 20:32 UTC | #1160 | 118.3M | first scan on record | |||