BUTCHER ツ
[D>C] Dynastic Carnage
as of Jul 13, 2026 17:04 UTC
- Kingdom
- #1415
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 95265238
Power
80.1M
#19 / 384 by power
Top 61% among 70-100M
Kill Points
4.01B
#15 / 384 by KP
Top 20% among 70-100M
Deaths
23.4M
#18 / 384 by deaths
Top 29% among 70-100M
Kills
366.3M
Healing
325.1M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 20% | Top 4% |
| Deaths | Top 5% | Top 29% | Top 5% |
| Power | Top 5% | Top 61% | Top 9% |
Efficiency
- KP per heal
- 12.3
- kill points earned per unit healed
- Kill / heal ratio
- 1.13
- total kills vs healing
- T4+T5 kill share
- 75.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.34B58.3%
T4
1.60B39.9%
T3
42.9M1.1%
T2
13.1M0.3%
T1
14.4M0.4%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
117M31.9%
T4
160.2M43.7%
T3
10.7M2.9%
T2
6.57M1.8%
T1
71.9M19.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
23.2M29.0%
Hero
6.15M7.7%
Tech
31.3M39.1%
Building
19.4M24.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 27.5B
- RSS assisted
- 81.3K
Scan history
4 scans · Jul 10, 2026 22:53 UTC → Jul 13, 2026 17:04 UTC
Power80.1M
Kill points4.01B
Deaths23.4M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 17:04 UTC | #1415 | 80.1M | -1.20M | +20.9M | +309.5K | +778.4K |
| Jul 12, 2026 17:18 UTC | #1415 | 81.3M | +429.2K | +15M | +13K | +1.16M |
| Jul 11, 2026 20:00 UTC | #1415 | 80.9M | -3.70M | +52.4M | +14.5K | +4.76M |
| Jul 10, 2026 22:53 UTC | #1415 | 84.6M | first scan on record | |||