ᵀᴿByMUSA亗
[TRC] The Ottoman Empire
as of Jul 14, 2026 05:08 UTC
- Kingdom
- #2641
- Civilization
- Civ 12
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 95622771
Power
84.2M
#8 / 122 by power
Top 45% among 70-100M
Kill Points
1.87B
#6 / 122 by KP
Top 45% among 70-100M
Deaths
17.8M
#7 / 122 by deaths
Top 48% among 70-100M
Kills
171.5M
Healing
79.6M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 5% | Top 45% | Top 7% |
| Deaths | Top 6% | Top 48% | Top 8% |
| Power | Top 7% | Top 45% | Top 7% |
Efficiency
- KP per heal
- 23.5
- kill points earned per unit healed
- Kill / heal ratio
- 2.15
- total kills vs healing
- T4+T5 kill share
- 76.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.04B55.6%
T4
794.4M42.5%
T3
21.9M1.2%
T2
7.90M0.4%
T1
6.13M0.3%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
52M30.3%
T4
79.4M46.3%
T3
5.49M3.2%
T2
3.95M2.3%
T1
30.6M17.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
30.8M36.6%
Hero
5.32M6.3%
Tech
29.1M34.5%
Building
19M22.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 12.2B
- RSS assisted
- 37.7K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.