KingRag
[65KD] King's Death
as of Jul 11, 2026 12:41 UTC
- Kingdom
- #2465
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 9629421
Power
75.6M
#39 / 250 by power
Top 79% among 70-100M
Kill Points
1.69B
#29 / 250 by KP
Top 49% among 70-100M
Deaths
29.9M
#8 / 250 by deaths
Top 14% among 70-100M
Kills
120.8M
Healing
99.7M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 12% | Top 49% | Top 8% |
| Deaths | Top 4% | Top 14% | Top 3% |
| Power | Top 16% | Top 79% | Top 10% |
Efficiency
- KP per heal
- 17.0
- kill points earned per unit healed
- Kill / heal ratio
- 1.21
- total kills vs healing
- T4+T5 kill share
- 94.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.12B66.4%
T4
558.3M33.0%
T3
7.22M0.4%
T2
2.62M0.2%
T1
736.5K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
56.2M47.3%
T4
55.8M47.0%
T3
1.80M1.5%
T2
1.31M1.1%
T1
3.68M3.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
18.9M25.0%
Hero
5.99M7.9%
Tech
31.3M41.5%
Building
19.4M25.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 23.6B
- RSS assisted
- 135.2K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.