Øṧhu
[61KG] King'z Guard
as of Jul 13, 2026 10:42 UTC
- Kingdom
- #1961
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 96582412
Power
75M
#30 / 251 by power
Top 81% among 70-100M
Kill Points
727.7M
#30 / 251 by KP
Top 75% among 70-100M
Deaths
7.93M
#61 / 251 by deaths
Top 87% among 70-100M
Kills
43.5M
Healing
56.5M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 12% | Top 75% | Top 11% |
| Deaths | Top 25% | Top 87% | Top 17% |
| Power | Top 12% | Top 81% | Top 10% |
Efficiency
- KP per heal
- 12.9
- kill points earned per unit healed
- Kill / heal ratio
- 0.77
- total kills vs healing
- T4+T5 kill share
- 98.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
598M82.2%
T4
128.3M17.6%
T3
724.7K0.1%
T2
605.9K0.1%
T1
59.9K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
29.9M68.7%
T4
12.8M29.5%
T3
181.2K0.4%
T2
302.9K0.7%
T1
299.7K0.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
20.7M27.6%
Hero
3.56M4.8%
Tech
31.3M41.8%
Building
19.4M25.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 14.1B
- RSS assisted
- 60.2K
Scan history
2 scans · Jul 12, 2026 17:10 UTC → Jul 13, 2026 10:42 UTC
Power75M
Kill points727.7M
Deaths7.93M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 10:42 UTC | #1961 | 75M | +29.7K | +1.20M | - | +61.3K |
| Jul 12, 2026 17:10 UTC | #1961 | 74.9M | first scan on record | |||