← Kingdom #2292 leaderboard

ᴼᴳ Gegamus

[BNY] Bunny Bandits

as of Jul 13, 2026 23:08 UTC

Kingdom
#2292
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
97166165
Power
121.2M
#1 / 192 by power
Top 31% among 100-200M
Kill Points
3.37B
#8 / 192 by KP
Top 72% among 100-200M
Deaths
18.7M
#25 / 192 by deaths
Top 80% among 100-200M
Kills
314.8M
Healing
273.2M

Benchmarks

In Kingdom100-200MAll scanned
Kill PointsTop 5%Top 72%Top 5%
DeathsTop 14%Top 80%Top 8%
PowerTop 1%Top 31%Top 1%

Efficiency

KP per heal
12.3
kill points earned per unit healed
Kill / heal ratio
1.15
total kills vs healing
T4+T5 kill share
67.5%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
2.38B70.5%
T4
936.1M27.8%
T3
30.3M0.9%
T2
8.96M0.3%
T1
18.1M0.5%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
118.8M37.7%
T4
93.6M29.7%
T3
7.58M2.4%
T2
4.48M1.4%
T1
90.3M28.7%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
62.3M51.4%
Hero
8.22M6.8%
Tech
31.3M25.9%
Building
19.4M16.0%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
25.3B
RSS assisted
74.4K

Scan history

3 scans · Jul 11, 2026 03:09 UTC Jul 13, 2026 23:08 UTC
Power121.2M
Jul 11, 2026 03:09 UTC - 131,329,042Jul 11, 2026 20:49 UTC - 132,839,042Jul 13, 2026 23:08 UTC - 121,231,518
Kill points3.37B
Jul 11, 2026 03:09 UTC - 3,200,517,692Jul 11, 2026 20:49 UTC - 3,200,517,692Jul 13, 2026 23:08 UTC - 3,369,731,270
Deaths18.7M
Jul 11, 2026 03:09 UTC - 17,646,491Jul 11, 2026 20:49 UTC - 17,646,491Jul 13, 2026 23:08 UTC - 18,652,535
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 23:08 UTC#2292121.2M-11.6M+169.2M+1.01M+10.2M
Jul 11, 2026 20:49 UTC#2292132.8M+1.51M--+136.9K
Jul 11, 2026 03:09 UTC#2292131.3Mfirst scan on record