やᵌ tRiaL o2
[_ROK] RISE OF KNIGHT
as of Jul 13, 2026 04:49 UTC
- Kingdom
- #2349
- Civilization
- Civ 5
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 97393573
Power
35.8M
#109 / 257 by power
Top 41% among 25-50M
Kill Points
143.5M
#73 / 257 by KP
Top 18% among 25-50M
Deaths
5.27M
#98 / 257 by deaths
Top 30% among 25-50M
Kills
18.8M
Healing
27.5M
Benchmarks
| In Kingdom | 25-50M | All scanned | |
|---|---|---|---|
| Kill Points | Top 29% | Top 18% | Top 20% |
| Deaths | Top 39% | Top 30% | Top 22% |
| Power | Top 43% | Top 41% | Top 26% |
Efficiency
- KP per heal
- 5.2
- kill points earned per unit healed
- Kill / heal ratio
- 0.68
- total kills vs healing
- T4+T5 kill share
- 57.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
51.2M35.7%
T4
81.2M56.6%
T3
7.92M5.5%
T2
2.15M1.5%
T1
1M0.7%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
2.56M13.7%
T4
8.12M43.3%
T3
1.98M10.6%
T2
1.07M5.7%
T1
5.02M26.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
1.11M3.1%
Hero
3.67M10.3%
Tech
14.3M39.9%
Building
16.8M46.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 26.1B
- RSS assisted
- 37.2K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.