ᴷᴸ NABIL
[LB`] Last Blood
as of Jul 13, 2026 04:40 UTC
- Kingdom
- #1288
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 97563084
Power
80.8M
#22 / 196 by power
Top 58% among 70-100M
Kill Points
1.63B
#22 / 196 by KP
Top 50% among 70-100M
Deaths
15.8M
#47 / 196 by deaths
Top 57% among 70-100M
Kills
151M
Healing
118.1M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 12% | Top 50% | Top 8% |
| Deaths | Top 24% | Top 57% | Top 9% |
| Power | Top 12% | Top 58% | Top 8% |
Efficiency
- KP per heal
- 13.8
- kill points earned per unit healed
- Kill / heal ratio
- 1.28
- total kills vs healing
- T4+T5 kill share
- 76.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
822.4M50.6%
T4
749.2M46.1%
T3
38.8M2.4%
T2
12.4M0.8%
T1
3.82M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
41.1M27.2%
T4
74.9M49.6%
T3
9.69M6.4%
T2
6.19M4.1%
T1
19.1M12.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
23.8M29.5%
Hero
6.24M7.7%
Tech
31.3M38.8%
Building
19.4M24.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 30B
- RSS assisted
- 105.3K
Scan history
3 scans · Jul 10, 2026 22:07 UTC → Jul 13, 2026 04:40 UTC
Power80.8M
Kill points1.63B
Deaths15.8M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 04:40 UTC | #1288 | 80.8M | +20K | - | - | +545 |
| Jul 12, 2026 00:21 UTC | #1288 | 80.7M | -517.9K | +7.08M | +60.1K | +1.23M |
| Jul 10, 2026 22:07 UTC | #1288 | 81.3M | first scan on record | |||