Mel11mu
[DEV~] DevilDucks
as of Jul 14, 2026 01:45 UTC
- Kingdom
- #2450
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 97912735
Power
86.9M
#15 / 231 by power
Top 36% among 70-100M
Kill Points
9.34B
#6 / 231 by KP
Top 4% among 70-100M
Deaths
21M
#25 / 231 by deaths
Top 37% among 70-100M
Kills
531.7M
Healing
465M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 4% | Top 2% |
| Deaths | Top 11% | Top 37% | Top 6% |
| Power | Top 7% | Top 36% | Top 6% |
Efficiency
- KP per heal
- 20.1
- kill points earned per unit healed
- Kill / heal ratio
- 1.14
- total kills vs healing
- T4+T5 kill share
- 98.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
8.21B88.0%
T4
1.12B12.0%
T3
4.43M0.0%
T2
3.38M0.0%
T1
1.34M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
410.6M77.2%
T4
111.6M21.0%
T3
1.11M0.2%
T2
1.69M0.3%
T1
6.70M1.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
27.9M32.1%
Hero
8.29M9.5%
Tech
31.3M36.1%
Building
19.4M22.3%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 49.5B
- RSS assisted
- 192.8K
Scan history
3 scans · Jul 11, 2026 03:40 UTC → Jul 14, 2026 01:45 UTC
Power86.9M
Kill points9.34B
Deaths21M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 14, 2026 01:45 UTC | #2450 | 86.9M | +4.64K | - | - | - |
| Jul 12, 2026 15:45 UTC | #2450 | 86.9M | -2.51M | +69.6M | +145.4K | +7.89M |
| Jul 11, 2026 03:40 UTC | #2450 | 89.4M | first scan on record | |||