← Kingdom #2450 leaderboard

Mel11mu

[DEV~] DevilDucks

as of Jul 14, 2026 01:45 UTC

Kingdom
#2450
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
97912735
Power
86.9M
#15 / 231 by power
Top 36% among 70-100M
Kill Points
9.34B
#6 / 231 by KP
Top 4% among 70-100M
Deaths
21M
#25 / 231 by deaths
Top 37% among 70-100M
Kills
531.7M
Healing
465M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 3%Top 4%Top 2%
DeathsTop 11%Top 37%Top 6%
PowerTop 7%Top 36%Top 6%

Efficiency

KP per heal
20.1
kill points earned per unit healed
Kill / heal ratio
1.14
total kills vs healing
T4+T5 kill share
98.2%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
8.21B88.0%
T4
1.12B12.0%
T3
4.43M0.0%
T2
3.38M0.0%
T1
1.34M0.0%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
410.6M77.2%
T4
111.6M21.0%
T3
1.11M0.2%
T2
1.69M0.3%
T1
6.70M1.3%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
27.9M32.1%
Hero
8.29M9.5%
Tech
31.3M36.1%
Building
19.4M22.3%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
49.5B
RSS assisted
192.8K

Scan history

3 scans · Jul 11, 2026 03:40 UTC Jul 14, 2026 01:45 UTC
Power86.9M
Jul 11, 2026 03:40 UTC - 89,388,760Jul 12, 2026 15:45 UTC - 86,882,860Jul 14, 2026 01:45 UTC - 86,887,500
Kill points9.34B
Jul 11, 2026 03:40 UTC - 9,267,467,570Jul 12, 2026 15:45 UTC - 9,337,018,080Jul 14, 2026 01:45 UTC - 9,337,018,080
Deaths21M
Jul 11, 2026 03:40 UTC - 20,830,414Jul 12, 2026 15:45 UTC - 20,975,773Jul 14, 2026 01:45 UTC - 20,975,773
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 14, 2026 01:45 UTC#245086.9M+4.64K---
Jul 12, 2026 15:45 UTC#245086.9M-2.51M+69.6M+145.4K+7.89M
Jul 11, 2026 03:40 UTC#245089.4Mfirst scan on record