Ŝђคɱคภ
[-R&D] Razor of Death
as of Jul 11, 2026 16:33 UTC
- Kingdom
- #3666
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 9808784
Power
86.8M
#3 / 188 by power
Top 36% among 70-100M
Kill Points
4.38B
#2 / 188 by KP
Top 17% among 70-100M
Deaths
31.1M
#1 / 188 by deaths
Top 12% among 70-100M
Kills
453M
Healing
250.5M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 2% | Top 17% | Top 4% |
| Deaths | Top 1% | Top 12% | Top 3% |
| Power | Top 2% | Top 36% | Top 6% |
Efficiency
- KP per heal
- 17.5
- kill points earned per unit healed
- Kill / heal ratio
- 1.81
- total kills vs healing
- T4+T5 kill share
- 89.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
3.03B69.2%
T4
1.32B30.1%
T3
18.4M0.4%
T2
5.53M0.1%
T1
5.52M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
151.4M47.6%
T4
131.8M41.4%
T3
4.59M1.4%
T2
2.76M0.9%
T1
27.6M8.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
29.1M33.5%
Hero
7.02M8.1%
Tech
31.3M36.1%
Building
19.4M22.3%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 11.9B
- RSS assisted
- 103.1K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.