Jellyjelly
[21o6] Kingdom 2106
as of Jul 12, 2026 21:00 UTC
- Kingdom
- #2106
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 98231994
Power
89.4M
#14 / 191 by power
Top 27% among 70-100M
Kill Points
4.39B
#14 / 191 by KP
Top 17% among 70-100M
Deaths
16.6M
#24 / 191 by deaths
Top 53% among 70-100M
Kills
276.6M
Healing
185.3M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 8% | Top 17% | Top 4% |
| Deaths | Top 13% | Top 53% | Top 9% |
| Power | Top 8% | Top 27% | Top 6% |
Efficiency
- KP per heal
- 23.7
- kill points earned per unit healed
- Kill / heal ratio
- 1.49
- total kills vs healing
- T4+T5 kill share
- 96.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
3.43B78.1%
T4
953.5M21.7%
T3
2.80M0.1%
T2
2.17M0.0%
T1
1.63M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
171.3M61.9%
T4
95.4M34.5%
T3
700.1K0.3%
T2
1.09M0.4%
T1
8.16M2.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
33.1M37.0%
Hero
5.61M6.3%
Tech
31.3M35.1%
Building
19.4M21.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 28.5B
- RSS assisted
- 37.5K
Scan history
3 scans · Jul 11, 2026 02:31 UTC → Jul 12, 2026 21:00 UTC
Power89.4M
Kill points4.39B
Deaths16.6M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 12, 2026 21:00 UTC | #2106 | 89.4M | +2.51M | +61.8M | +142.5K | +2.65M |
| Jul 12, 2026 01:58 UTC | #2106 | 86.9M | -5.19M | +113.5M | +166.9K | +5.17M |
| Jul 11, 2026 02:31 UTC | #2106 | 92.1M | first scan on record | |||